yarn: forza dualsense adaptive trigger bridge
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@@ -15,6 +15,7 @@
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./impermanence.nix
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./lact.nix
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./vr.nix
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./forza-trigger
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inputs.impermanence.nixosModules.impermanence
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];
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@@ -95,14 +96,9 @@
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# live in ./optiscaler-fh5-rdna3.ini; keys not listed there fall through
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# to OptiScaler's "auto" defaults.
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#
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# Required one-time per-game setup the user has to do in Steam (no API):
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# - Properties > Compatibility: pick the GE-Proton tool by hand. The
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# `compatTool` option is intentionally unset \u2014 nixpkgs registers
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# proton-ge-bin under its versioned id (e.g. GE-Proton10-34), and
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# writing the generic "GE-Proton" string silently falls back to
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# bundled Proton.
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# - In-game: switch the Upscaling option from FSR 2.2 to DLSS or XeSS
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# (FSR 2 inputs aren't intercepted). Press Insert to open the Opti
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# Required one-time in-game setup the user has to do in FH5 (no API):
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# - Switch the Upscaling option from FSR 2.2 to DLSS or XeSS (FSR 2
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# inputs aren't intercepted). Press Insert to open the OptiScaler
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# overlay and set the FFX upscaler to FSR 4.
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#
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# OptiScaler.ini is dropped with mode = "init" so in-game overlay edits
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@@ -125,8 +121,10 @@
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{
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enable = true;
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closeSteam = true;
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defaultCompatTool = "proton_10";
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apps."fh5" = {
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id = 1551360;
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compatTool = "proton_10";
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launchOptions.env = {
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# OptiScaler FSR 4 INT8 path on this RDNA 3 (Navi 32) box.
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# PROTON_FSR4_UPGRADE opts FH5 into Proton's FSR 4 DLL upgrade;
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@@ -172,4 +170,8 @@
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] fromOpti;
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};
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};
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# PS5 DualSense adaptive triggers in Forza Horizon 4 / 5.
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services.forzaTrigger.enable = true;
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}
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