diff --git a/hosts/yarn/default.nix b/hosts/yarn/default.nix index be2bbee..8a5462b 100644 --- a/hosts/yarn/default.nix +++ b/hosts/yarn/default.nix @@ -21,12 +21,6 @@ inputs.impermanence.nixosModules.impermanence ]; - fileSystems."/media/games" = { - device = "/dev/disk/by-uuid/1878136e-765d-4784-b204-3536ab4fdac8"; - fsType = "f2fs"; - options = [ "nofail" ]; - }; - systemd.targets = { sleep.enable = false; suspend.enable = false; @@ -142,9 +136,16 @@ # FH5 cold-start splash. Two copies live in the install (SD + # hires); the engine picks one based on the installed asset # profile, so stub both. PCGamingWiki documents both paths under - # "Skip intro video". - "media/UI/Videos/T10_MS_Combined.bk2".empty = true; - "media/UI/Videos/hires/T10_MS_Combined.bk2".empty = true; + # "Skip intro video". mode = "create" so the stub lands even if + # the patcher runs before the game is fully installed. + "media/UI/Videos/T10_MS_Combined.bk2" = { + empty = true; + mode = "create"; + }; + "media/UI/Videos/hires/T10_MS_Combined.bk2" = { + empty = true; + mode = "create"; + }; # OptiScaler.dll is renamed to dxgi.dll so FH5's DLL search order # picks it up as the dxgi shim per the OptiScaler FH5 wiki page.