39 lines
1.5 KiB
INI
39 lines
1.5 KiB
INI
; OptiScaler.ini overrides for Forza Horizon 5 on RDNA 3 (Navi 32) under
|
|
; Linux/Proton with FSR 4 INT8 enabled. Tested on OptiScaler 0.9.1.
|
|
;
|
|
; Keys not listed here fall through to OptiScaler's "auto" defaults
|
|
; (Config.cpp: missing keys silently resolve to std::nullopt -> _defaultValue).
|
|
;
|
|
; Sources:
|
|
; - https://github.com/optiscaler/OptiScaler/wiki/Forza-Horizon-5
|
|
; - https://github.com/optiscaler/OptiScaler/wiki/FSR4-Compatibility-List
|
|
;
|
|
; Companion launch-option env vars (set via programs.steam.config in
|
|
; hosts/yarn/default.nix):
|
|
; PROTON_FSR4_UPGRADE=1
|
|
; DXIL_SPIRV_CONFIG=wmma_rdna3_workaround (RDNA 3 INT8 visuals fix)
|
|
|
|
[Inputs]
|
|
; FSR2 inputs are buggy in FH5; OptiScaler 0.7.8+ auto-disables them per game
|
|
; but explicit is safer across version bumps. Source: FH5 wiki ("Known Issues").
|
|
EnableFsr2Inputs=false
|
|
|
|
[FSR]
|
|
; DirectX 12 Agility SDK upgrade. Required for the FSR 4 path on RDNA 3 INT8
|
|
; under Proton (the FFX SDK shipped with the game predates FSR 4). Source:
|
|
; FSR4 Compatibility wiki, "Linux Setup" section.
|
|
Fsr4Update=true
|
|
|
|
; FH5 wiki: 0.65 fixes flickering lights and reduces car ghosting with FSR-FG.
|
|
DlssReactiveMaskBias=0.65
|
|
|
|
; FSR 4 on RDNA 3 IQ recommendation; mitigates white flashes and artifacting
|
|
; from the INT8 emulation path. Source: FSR4 Compatibility wiki, "Image Quality".
|
|
FsrNonLinearColorSpace=true
|
|
|
|
[Spoofing]
|
|
; FH5 wiki recommendation. The auto default on AMD spoofs to NVIDIA, which
|
|
; OptiScaler 0.9 deliberately drops for FH5; pinning false here makes the
|
|
; behavior version-proof.
|
|
Dxgi=false
|