Files
nixos/hosts/yarn/default.nix
Simon Gardling 6b72ce2d6d yarn: FH5 OptiScaler FSR 4 + VKD3D upload-hvv workaround
Drops OptiScaler v0.9.1 + a FH5-tuned OptiScaler.ini into the FH5
install dir to unlock FSR 4 INT8 on this RDNA 3 (Navi 32) box.
OptiScaler intercepts FH5's DLSS/XeSS calls and reroutes them through
the bundled FFX SDK. Per the OptiScaler FH5 wiki page: rename
OptiScaler.dll to dxgi.dll, set Dxgi=false, DlssReactiveMaskBias=0.65,
and Fsr4Update=true for the INT8 RDNA 3 path.

Sets Steam launch options PROTON_FSR4_UPGRADE=1 and
DXIL_SPIRV_CONFIG=wmma_rdna3_workaround on fh5-optiscaler (the FSR 4
wiki documents both as required for RDNA 3 on Linux).

fh5-vkd3d-no-hvv is its own mod (no files, just one launchOptions
entry for VKD3D_CONFIG=no_upload_hvv) so the upload-hvv workaround
can be removed when a future Proton release fixes the underlying
issue without disturbing the OptiScaler config.

Extends the intro skip stub to cover the hires variant of the
T10/Microsoft Studios splash; the engine picks SD or hires based on
the installed asset profile, so stub both per PCGamingWiki.
2026-05-03 00:35:49 -04:00

197 lines
7.0 KiB
Nix

{
pkgs,
lib,
username,
inputs,
site_config,
...
}:
{
imports = [
../../modules/desktop-common.nix
../../modules/desktop-jovian.nix
../../modules/no-rgb.nix
./disk.nix
./impermanence.nix
./lact.nix
./vr.nix
./forza-trigger
../../modules/desktop-game-mods.nix
inputs.impermanence.nixosModules.impermanence
];
fileSystems."/media/games" = {
device = "/dev/disk/by-uuid/1878136e-765d-4784-b204-3536ab4fdac8";
fsType = "f2fs";
options = [ "nofail" ];
};
systemd.targets = {
sleep.enable = false;
suspend.enable = false;
hibernate.enable = false;
hybrid-sleep.enable = false;
};
networking.hostId = "abf570f9";
# Static IP for consistent SSH access
networking.networkmanager.ensureProfiles.profiles.enp7s0-static = {
connection = {
id = "enp7s0-static";
type = "ethernet";
interface-name = "enp7s0";
autoconnect = true;
};
ipv4 = {
method = "manual";
address1 = "${site_config.hosts.yarn.ip}/24,${site_config.lan.gateway}";
dns = lib.concatMapStrings (n: "${n};") site_config.dns_servers;
};
ipv6.method = "disabled";
};
services.openssh = {
enable = true;
ports = [ 22 ];
settings = {
PasswordAuthentication = false;
PermitRootLogin = "yes";
};
};
users.users.${username}.openssh.authorizedKeys.keys = [
site_config.ssh_keys.laptop
];
users.users.root.openssh.authorizedKeys.keys = [
site_config.ssh_keys.laptop
site_config.ssh_keys.ci_deploy
];
programs.steam = {
remotePlay.openFirewall = true;
localNetworkGameTransfers.openFirewall = true;
};
environment.systemPackages = [ pkgs.jovian-stubs ];
# yarn is not a Steam Deck
jovian.devices.steamdeck.enable = false;
# PS5 DualSense adaptive triggers in Forza Horizon 4 / 5.
services.forzaTrigger.enable = true;
# Declarative game-file mods on top of Steam.
#
# fh5-no-intro: stub the 40 MB T10/Microsoft Studios cold-start splash.
# Two copies live in the install (SD + hires); engine picks one based on
# the installed asset profile, so stub both. PCGamingWiki documents both
# paths under "Skip intro video".
#
# fh5-optiscaler: drop OptiScaler v0.9.1 + a FH5-tuned OptiScaler.ini into
# the install dir to enable FSR 4 INT8 on this RDNA 3 Navi 32 box.
# OptiScaler intercepts FH5's DLSS/XeSS calls and reroutes them through
# the bundled FFX SDK. Settings flipped from upstream defaults:
# Fsr4Update auto -> true # FSR 4 path required for INT8 RDNA 3
# Dxgi auto -> false # FH5 wiki: required for 0.9
# DlssReactiveMaskBias auto -> 0.65 # FH5 wiki: fixes flickering lights, reduces car ghosting
#
# Required one-time per-game setup in Steam (Proton picker is not
# declarable from NixOS; launch options are written declaratively below):
# 1. Properties -> Compatibility: force "GE-Proton" (proton-ge-bin is
# already in extraCompatPackages; pick the latest installed).
# Steam must be closed when the launch options write happens, or
# Steam will overwrite our localconfig.vdf edit on shutdown.
# 2. In-game: switch the Upscaling option from FSR 2.2 to DLSS or XeSS
# (FSR 2 inputs aren't intercepted). Press Insert to open the Opti
# overlay and set the FFX upscaler to FSR 4.
#
# Caveats:
# - OptiScaler.ini is dropped with mode = "init" so in-game overlay edits
# persist. The awk-patched template below is only written on first apply
# (or after manual deletion). To push a new default into an existing
# install: rm OptiScaler.ini in the FH5 dir, then `systemctl start
# game-mods`. The DLLs and other static assets stay mode = "create" so
# they're updated on every OptiScaler version bump.
# - OptiScaler's installation page warns against use with online games.
# FH5 has no kernel-mode anti-cheat but Playground does server-side
# telemetry. Use at your own risk.
#
# fh5-vkd3d-no-hvv: append `VKD3D_CONFIG=no_upload_hvv` to FH5's launch
# options. Disables vkd3d-proton's host-visible VRAM upload heap, which
# works around a Proton stutter/crash on this box. Kept as its own mod
# (no files, just env) so the workaround can be removed independently of
# OptiScaler when a future Proton release fixes the underlying issue.
services.gameMods =
let
optiPkg = pkgs.optiscaler;
# OptiScaler.ini ships with CRLF line endings, so we use awk with explicit
# RS/ORS to keep the rewrites line-ending agnostic. The regex is matched
# against the CR-stripped record, the original CRLF is restored on output.
optiIni = pkgs.runCommand "OptiScaler-fh5.ini" { } ''
awk -v RS='\r\n' -v ORS='\r\n' '
/^Fsr4Update=auto$/ { print "Fsr4Update=true"; next }
/^Dxgi=auto$/ { print "Dxgi=false"; next }
/^DlssReactiveMaskBias=auto$/ { print "DlssReactiveMaskBias=0.65"; next }
{ print }
' ${optiPkg}/OptiScaler.ini > $out
'';
fromOpti = relpath: {
source = "${optiPkg}/${relpath}";
mode = "create";
};
in
{
enable = true;
mods."fh5-no-intro" = {
steamAppId = 1551360;
files."media/UI/Videos/T10_MS_Combined.bk2".empty = true;
files."media/UI/Videos/hires/T10_MS_Combined.bk2".empty = true;
};
mods."fh5-optiscaler" = {
steamAppId = 1551360;
# RDNA 3 (Navi 32) FSR 4 path on Linux:
# PROTON_FSR4_UPGRADE=1 opts FH5 into Proton's FSR 4 upgrade.
# DXIL_SPIRV_CONFIG=wmma_rdna3_... fixes broken visuals on RDNA 3 per
# the OptiScaler FSR4 wiki.
# Other FH5-targeting mods (e.g. fh5-vkd3d-no-hvv) append their own
# entries to this list; the module joins them and adds %command%.
launchOptions = [
"PROTON_FSR4_UPGRADE=1"
"DXIL_SPIRV_CONFIG=wmma_rdna3_workaround"
];
files = {
# OptiScaler.dll is renamed to dxgi.dll so FH5's DLL search order
# picks it up as the dxgi shim per the OptiScaler FH5 wiki page.
"dxgi.dll" = fromOpti "OptiScaler.dll";
"OptiScaler.ini" = {
source = optiIni;
# init: drop the patched template once, then leave it alone so
# the in-game overlay can persist user tweaks.
mode = "init";
};
}
// lib.genAttrs [
"D3D12_Optiscaler/D3D12Core.dll"
"amd_fidelityfx_dx12.dll"
"amd_fidelityfx_framegeneration_dx12.dll"
"amd_fidelityfx_upscaler_dx12.dll"
"amd_fidelityfx_vk.dll"
"dlssg_to_fsr3_amd_is_better.dll"
"fakenvapi.dll"
"fakenvapi.ini"
"libxell.dll"
"libxess.dll"
"libxess_dx11.dll"
"libxess_fg.dll"
] fromOpti;
};
mods."fh5-vkd3d-no-hvv" = {
steamAppId = 1551360;
launchOptions = [ "VKD3D_CONFIG=no_upload_hvv" ];
};
};
}