clippy
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@@ -92,6 +92,10 @@ impl FutureMoves {
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self.arena.len()
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}
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pub fn is_empty(&self) -> bool {
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self.len() == 0
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}
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/// Generate children for all children of `nodes`
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fn extend_layers(&mut self) {
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let mut next_nodes: Vec<usize> = (0..self.arena.len())
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