overhaul chain system

This made the code so fast, that the `board` benchmark became completely useless.
So that benchmark was removed.

Overall, we're looking at a futher 20% performance increase in `future_moves`
This commit is contained in:
2025-03-04 13:18:17 -05:00
parent fa7ad34dcb
commit 204ba85202
10 changed files with 190 additions and 295 deletions

View File

@@ -11,42 +11,6 @@ type Chain = ArrayVec<CoordPair, { (Board::BOARD_SIZE - 1) as usize }>;
/// A collection of chains (up vert, down vert, left horiz, right horiz, diagonals....)
pub type ChainCollection = ArrayVec<Chain, 8>;
/// Map of all points on the board against some type T
/// Used to index like so: example[i][j]
/// with each coordinate
pub struct PosMap<T: Default>(ArrayVec<T, { Board::BOARD_AREA as usize }>);
impl<T: Default> PosMap<T> {
#[allow(clippy::new_without_default)]
pub fn new() -> Self {
Self(ArrayVec::from_iter(
(0..Board::BOARD_AREA).map(|_| Default::default()),
))
}
pub fn get(&self, coords: CoordPair) -> &T {
&self.0[coords.0 as usize]
}
pub fn set(&mut self, coords: CoordPair, value: T) {
self.0[coords.0 as usize] = value;
}
}
type PosMapOrig<T> = [[T; Board::BOARD_SIZE as usize]; Board::BOARD_SIZE as usize];
impl<T: Default + Copy> From<PosMapOrig<T>> for PosMap<T> {
fn from(value: PosMapOrig<T>) -> Self {
let mut new = Self::new();
for i in 0..Board::BOARD_SIZE {
for j in 0..Board::BOARD_SIZE {
new.set((i, j).into(), value[i as usize][j as usize]);
}
}
new
}
}
/// Creates a lookup map for adjacencies and chains from each position on the board
pub fn gen_adj_lookup() -> PosMap<ChainCollection> {
PosMap(