allocator optimizations

This commit is contained in:
2025-02-10 01:33:21 -05:00
parent 598c38efd6
commit 3d3eb01143
5 changed files with 41 additions and 50 deletions

View File

@@ -11,8 +11,8 @@ mod piece;
fn main() {
let player1 = complexagent::ComplexAgent::new(Piece::Black);
// let player2 = complexagent::ComplexAgent::new(Piece::White);
let player2 = agent::ManualAgent::new(Piece::White);
// let player2 = agent::RandomAgent::new(Piece::White);
// let player2 = agent::ManualAgent::new(Piece::White);
let player2 = agent::RandomAgent::new(Piece::White);
let mut game = Game::new(Box::new(player1), Box::new(player2));
game.game_loop();
}