future_move: fix limiting arena size w/ multithreading
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@@ -32,7 +32,7 @@ fn main() {
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min_arena_depth: 14,
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top_k_children: 2,
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up_to_minus: 10,
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max_arena_size: 400_000_000,
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max_arena_size: 200_000_000,
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do_prune: true,
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print: true,
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children_eval_method: Default::default(),
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