180 lines
5.9 KiB
Nix
180 lines
5.9 KiB
Nix
{
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pkgs,
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lib,
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username,
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inputs,
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site_config,
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...
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}:
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{
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imports = [
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../../modules/desktop-common.nix
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../../modules/desktop-jovian.nix
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../../modules/no-rgb.nix
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./disk.nix
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./impermanence.nix
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./lact.nix
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./vr.nix
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./forza-trigger
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inputs.impermanence.nixosModules.impermanence
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];
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fileSystems."/media/games" = {
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device = "/dev/disk/by-uuid/1878136e-765d-4784-b204-3536ab4fdac8";
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fsType = "f2fs";
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options = [ "nofail" ];
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};
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systemd.targets = {
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sleep.enable = false;
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suspend.enable = false;
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hibernate.enable = false;
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hybrid-sleep.enable = false;
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};
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networking.hostId = "abf570f9";
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# Static IP for consistent SSH access
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networking.networkmanager.ensureProfiles.profiles.enp7s0-static = {
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connection = {
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id = "enp7s0-static";
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type = "ethernet";
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interface-name = "enp7s0";
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autoconnect = true;
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};
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ipv4 = {
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method = "manual";
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address1 = "${site_config.hosts.yarn.ip}/24,${site_config.lan.gateway}";
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dns = lib.concatMapStrings (n: "${n};") site_config.dns_servers;
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};
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ipv6.method = "disabled";
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};
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services.openssh = {
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enable = true;
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ports = [ 22 ];
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settings = {
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PasswordAuthentication = false;
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PermitRootLogin = "yes";
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};
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};
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users.users.${username}.openssh.authorizedKeys.keys = [
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site_config.ssh_keys.laptop
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];
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users.users.root.openssh.authorizedKeys.keys = [
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site_config.ssh_keys.laptop
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site_config.ssh_keys.ci_deploy
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];
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programs.steam = {
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remotePlay.openFirewall = true;
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localNetworkGameTransfers.openFirewall = true;
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};
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environment.systemPackages = [ pkgs.jovian-stubs ];
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# yarn is not a Steam Deck
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jovian.devices.steamdeck.enable = false;
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# PS5 DualSense adaptive triggers in Forza Horizon 4 / 5.
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services.forzaTrigger.enable = true;
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# Steam per-app declarative config via steam-config-nix:
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# - launch-option env vars (PROTON_FSR4_UPGRADE et al)
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# - file drops into the install dir (FH5 intro stubs, OptiScaler DLLs +
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# hand-written FH5/RDNA3 INI). Backups land next to replaced files with
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# a `.steam-config-nix-backup` suffix on first apply.
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#
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# The patcher runs as a system oneshot at activation; closeSteam = true
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# ensures Steam is shut down before the localconfig.vdf write so Steam
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# can't clobber it on next exit. File drops happen in the same run but
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# don't share that concern \u2014 they only touch steamapps/common/<dir>
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# and steamapps/compatdata/<id>/pfx.
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#
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# OptiScaler intercepts FH5's DLSS/XeSS calls and reroutes them through
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# the bundled FFX SDK. Override values + sources for the FH5/RDNA3 path
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# live in ./optiscaler-fh5-rdna3.ini; keys not listed there fall through
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# to OptiScaler's "auto" defaults.
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#
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# Required one-time per-game setup the user has to do in Steam (no API):
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# - Properties > Compatibility: pick the GE-Proton tool by hand. The
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# `compatTool` option is intentionally unset \u2014 nixpkgs registers
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# proton-ge-bin under its versioned id (e.g. GE-Proton10-34), and
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# writing the generic "GE-Proton" string silently falls back to
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# bundled Proton.
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# - In-game: switch the Upscaling option from FSR 2.2 to DLSS or XeSS
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# (FSR 2 inputs aren't intercepted). Press Insert to open the Opti
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# overlay and set the FFX upscaler to FSR 4.
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#
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# OptiScaler.ini is dropped with mode = "init" so in-game overlay edits
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# persist; the hand-written template is only written on first apply (or
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# after manual deletion). To push a new default into an existing install:
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# `rm OptiScaler.ini` in the FH5 dir, then trigger a redeploy. The DLLs
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# and other static assets stay mode = "create" so they're updated on
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# every OptiScaler version bump.
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#
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# OptiScaler's installation page warns against use with online games.
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# FH5 has no kernel-mode anti-cheat but Playground does server-side
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# telemetry. Use at your own risk.
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programs.steam.config =
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let
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fromOpti = relpath: {
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source = "${pkgs.optiscaler}/${relpath}";
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mode = "create";
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};
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in
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{
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enable = true;
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closeSteam = true;
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apps."fh5" = {
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id = 1551360;
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launchOptions.env = {
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# OptiScaler FSR 4 INT8 path on this RDNA 3 (Navi 32) box.
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# PROTON_FSR4_UPGRADE opts FH5 into Proton's FSR 4 DLL upgrade;
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# DXIL_SPIRV_CONFIG fixes the broken visuals the wmma RDNA3
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# emulation path otherwise produces. Source: OptiScaler FSR4 wiki
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# Linux Setup.
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PROTON_FSR4_UPGRADE = "1";
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DXIL_SPIRV_CONFIG = "wmma_rdna3_workaround";
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# vkd3d-proton stutter/crash workaround on this box; remove when a
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# future Proton release fixes the upload-hvv path upstream.
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VKD3D_CONFIG = "no_upload_hvv";
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};
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files = {
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# FH5 cold-start splash. Two copies live in the install (SD +
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# hires); the engine picks one based on the installed asset
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# profile, so stub both. PCGamingWiki documents both paths under
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# "Skip intro video".
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"media/UI/Videos/T10_MS_Combined.bk2".empty = true;
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"media/UI/Videos/hires/T10_MS_Combined.bk2".empty = true;
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# OptiScaler.dll is renamed to dxgi.dll so FH5's DLL search order
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# picks it up as the dxgi shim per the OptiScaler FH5 wiki page.
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"dxgi.dll" = fromOpti "OptiScaler.dll";
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"OptiScaler.ini" = {
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source = ./optiscaler-fh5-rdna3.ini;
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mode = "init";
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};
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}
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// lib.genAttrs [
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"D3D12_Optiscaler/D3D12Core.dll"
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"amd_fidelityfx_dx12.dll"
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"amd_fidelityfx_framegeneration_dx12.dll"
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"amd_fidelityfx_upscaler_dx12.dll"
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"amd_fidelityfx_vk.dll"
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"dlssg_to_fsr3_amd_is_better.dll"
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"fakenvapi.dll"
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"fakenvapi.ini"
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"libxell.dll"
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"libxess.dll"
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"libxess_dx11.dll"
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"libxess_fg.dll"
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] fromOpti;
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};
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};
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}
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