Replaces three handfuls of custom code with upstream / static data:
- Per-app Steam launch options now declared via different-name/steam-
config-nix's `programs.steam.config.apps.<n>` instead of a custom
~70-line `apply_launch_options` Python function. The dropped writer
was racy: it edited localconfig.vdf without checking for a running
Steam, so any timer firing while Steam was open would lose its
changes on the next Steam shutdown. steam-config-nix's `closeSteam`
flag closes that race.
Also moves the GE-Proton compat-tool pin to declarative config —
one fewer manual click in Steam UI to remember.
- `mods.<>.launchOptions` option, the `launchOptionsData` aggregation,
and `LAUNCH_OPTIONS_DATA` are removed from desktop-game-mods.nix.
The module now does file-drops only; Steam config lives in its own
`programs.steam.config` namespace, where it belongs.
fh5-vkd3d-no-hvv (which existed only to set VKD3D_CONFIG) collapses
into the FH5 launchOptions block in hosts/yarn/default.nix.
- `unitConfig.X-ConfigHash` on game-mods.service is replaced with
`restartTriggers`. NixOS already emits `X-Restart-Triggers=<hash>`
on the unit; the workaround was redundant. The Type=oneshot,
RemainAfterExit=no semantics make `systemctl restart` re-run
ExecStart cleanly on hash change.
- The awk pipeline that patched OptiScaler's stock OptiScaler.ini at
build time is replaced with a hand-written hosts/yarn/optiscaler-
fh5-rdna3.ini containing only the keys we override (5 of them).
OptiScaler's Config::readString defaults missing keys to "auto"
(Config.cpp:1568), so a minimal file is sufficient. Side benefits:
one upstream-source dependency removed, a key-rename in upstream
becomes a behavior change rather than a silent awk-no-match.
Override values + sources:
Fsr4Update=true FH5 wiki, FSR4 Linux Setup
DlssReactiveMaskBias=0.65 FH5 wiki, "Known Issues"
FsrNonLinearColorSpace=true FSR4 wiki, "Image Quality"
EnableFsr2Inputs=false FH5 wiki, "Known Issues"
Dxgi=false FH5 wiki
- forza-trigger's three custom Python derivations (pydualsense,
hidapi-usb, fdp) factored out of default.nix into a sibling
python-packages.nix. Same logic, single-purpose file. Bumping a
version is now a one-place hash roll.
- pkgs.dualsensectl removed from the daemon's environment.system-
Packages. Single-shot writes from the CLI get clobbered by the BG
sendReport thread within ~4ms anyway, so the tool is only useful
with the daemon stopped — not worth the unconditional install.
Bring it in ad-hoc with `nix-shell -p dualsensectl`.
187 lines
6.0 KiB
Nix
187 lines
6.0 KiB
Nix
{
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pkgs,
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lib,
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username,
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inputs,
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site_config,
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...
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}:
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{
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imports = [
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../../modules/desktop-common.nix
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../../modules/desktop-jovian.nix
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../../modules/no-rgb.nix
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./disk.nix
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./impermanence.nix
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./lact.nix
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./vr.nix
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./forza-trigger
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../../modules/desktop-game-mods.nix
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inputs.impermanence.nixosModules.impermanence
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];
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fileSystems."/media/games" = {
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device = "/dev/disk/by-uuid/1878136e-765d-4784-b204-3536ab4fdac8";
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fsType = "f2fs";
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options = [ "nofail" ];
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};
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systemd.targets = {
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sleep.enable = false;
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suspend.enable = false;
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hibernate.enable = false;
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hybrid-sleep.enable = false;
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};
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networking.hostId = "abf570f9";
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# Static IP for consistent SSH access
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networking.networkmanager.ensureProfiles.profiles.enp7s0-static = {
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connection = {
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id = "enp7s0-static";
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type = "ethernet";
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interface-name = "enp7s0";
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autoconnect = true;
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};
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ipv4 = {
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method = "manual";
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address1 = "${site_config.hosts.yarn.ip}/24,${site_config.lan.gateway}";
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dns = lib.concatMapStrings (n: "${n};") site_config.dns_servers;
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};
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ipv6.method = "disabled";
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};
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services.openssh = {
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enable = true;
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ports = [ 22 ];
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settings = {
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PasswordAuthentication = false;
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PermitRootLogin = "yes";
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};
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};
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users.users.${username}.openssh.authorizedKeys.keys = [
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site_config.ssh_keys.laptop
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];
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users.users.root.openssh.authorizedKeys.keys = [
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site_config.ssh_keys.laptop
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site_config.ssh_keys.ci_deploy
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];
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programs.steam = {
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remotePlay.openFirewall = true;
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localNetworkGameTransfers.openFirewall = true;
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};
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environment.systemPackages = [ pkgs.jovian-stubs ];
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# yarn is not a Steam Deck
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jovian.devices.steamdeck.enable = false;
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# PS5 DualSense adaptive triggers in Forza Horizon 4 / 5.
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services.forzaTrigger.enable = true;
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# Declarative game-file mods on top of Steam (file drops only; Steam launch
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# options live in `programs.steam.config.apps` below).
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#
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# fh5-no-intro: stub the 40 MB T10/Microsoft Studios cold-start splash.
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# Two copies live in the install (SD + hires); engine picks one based on
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# the installed asset profile, so stub both. PCGamingWiki documents both
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# paths under "Skip intro video".
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#
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# fh5-optiscaler: drop OptiScaler v0.9.1 + a hand-written FH5/RDNA3 INI into
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# the install dir to enable FSR 4 INT8 on this Navi 32 box. OptiScaler
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# intercepts FH5's DLSS/XeSS calls and reroutes them through the bundled
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# FFX SDK. Override values + sources live in
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# ./optiscaler-fh5-rdna3.ini; keys not listed there fall through to
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# OptiScaler's "auto" defaults.
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#
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# Required one-time per-game setup the user has to do in Steam (the
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# in-game upscaler picker has no public API):
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# - In-game: switch the Upscaling option from FSR 2.2 to DLSS or XeSS
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# (FSR 2 inputs aren't intercepted). Press Insert to open the Opti
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# overlay and set the FFX upscaler to FSR 4.
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#
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# Caveats:
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# - OptiScaler.ini is dropped with mode = "init" so in-game overlay edits
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# persist. The hand-written template is only written on first apply (or
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# after manual deletion). To push a new default into an existing
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# install: rm OptiScaler.ini in the FH5 dir, then `systemctl start
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# game-mods`. The DLLs and other static assets stay mode = "create" so
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# they're updated on every OptiScaler version bump.
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# - OptiScaler's installation page warns against use with online games.
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# FH5 has no kernel-mode anti-cheat but Playground does server-side
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# telemetry. Use at your own risk.
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services.gameMods =
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let
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optiPkg = pkgs.optiscaler;
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fromOpti = relpath: {
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source = "${optiPkg}/${relpath}";
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mode = "create";
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};
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in
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{
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enable = true;
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mods."fh5-no-intro" = {
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steamAppId = 1551360;
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files."media/UI/Videos/T10_MS_Combined.bk2".empty = true;
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files."media/UI/Videos/hires/T10_MS_Combined.bk2".empty = true;
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};
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mods."fh5-optiscaler" = {
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steamAppId = 1551360;
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files = {
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# OptiScaler.dll is renamed to dxgi.dll so FH5's DLL search order
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# picks it up as the dxgi shim per the OptiScaler FH5 wiki page.
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"dxgi.dll" = fromOpti "OptiScaler.dll";
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"OptiScaler.ini" = {
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source = ./optiscaler-fh5-rdna3.ini;
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# init: drop the template once, then leave it alone so the in-game
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# overlay can persist user tweaks.
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mode = "init";
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};
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}
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// lib.genAttrs [
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"D3D12_Optiscaler/D3D12Core.dll"
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"amd_fidelityfx_dx12.dll"
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"amd_fidelityfx_framegeneration_dx12.dll"
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"amd_fidelityfx_upscaler_dx12.dll"
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"amd_fidelityfx_vk.dll"
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"dlssg_to_fsr3_amd_is_better.dll"
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"fakenvapi.dll"
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"fakenvapi.ini"
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"libxell.dll"
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"libxess.dll"
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"libxess_dx11.dll"
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"libxess_fg.dll"
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] fromOpti;
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};
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};
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# Steam launch options + per-app compat-tool pin via steam-config-nix
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# (different-name/steam-config-nix). The patcher runs as a system oneshot
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# at activation; closeSteam = true ensures Steam is shut down before the
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# localconfig.vdf write so Steam can't clobber it on its next exit.
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programs.steam.config = {
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enable = true;
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closeSteam = true;
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defaultCompatTool = "GE-Proton";
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apps."fh5" = {
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id = 1551360;
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compatTool = "GE-Proton";
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launchOptions.env = {
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# OptiScaler FSR 4 INT8 path on this RDNA 3 (Navi 32) box.
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# PROTON_FSR4_UPGRADE opts FH5 into Proton's FSR 4 DLL upgrade;
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# DXIL_SPIRV_CONFIG fixes the broken visuals the wmma RDNA3 emulation
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# path otherwise produces. Source: OptiScaler FSR4 wiki Linux Setup.
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PROTON_FSR4_UPGRADE = "1";
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DXIL_SPIRV_CONFIG = "wmma_rdna3_workaround";
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# vkd3d-proton stutter/crash workaround on this box; remove when a
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# future Proton release fixes the upload-hvv path upstream.
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VKD3D_CONFIG = "no_upload_hvv";
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};
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};
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};
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}
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